#ifndef USERPLAYER_H
#define USERPLAYER_H

#include <QObject>

#include"player.h"

class UserPlayer : public Player
{
    Q_OBJECT
public:
    UserPlayer();
    UserPlayer(const QString&name,QObject*parent = nullptr);
    void  PlayCard() override;
    void  CallLander() override;
};

#endif // USERPLAYER_H
